Juan Raúl Padrón Griffe

About me
I am a postdoctoral researcher in Junqiu Zhu's group at Shandong University. My research focuses on photorealistic rendering, including appearance modeling for complex multi-scale materials (human skin, hair, fur, scales, feathers, cosmetics, clothes, and granular materials), light transport simulation algorithms and data-driven representations. I am also interested in inverse rendering, differentiable rendering and 3D reconstruction.

I completed my PhD dissertation, Modeling and Rendering of Multiscale Materials, at the Graphics and Imaging Lab, Universidad de Zaragoza. I was a Marie Sklodowska-Curie Fellow of the EU Project PRIME, advised by Adolfo Muñoz and Adrian Jarabo. I hold an M.Sc. in Informatics from the Technical University of Munich with a major in Graphics and Vision, and a B.Sc. in Computer Science from the Universidad Central de Venezuela with a major in Computer Graphics.

Projects

Tags in Blog

3D Reconstruction

Appearance Modeling

Architectural Informatics

Data Capture

Game Capture | 28 Sep 2018

Fractals

Geometry Modeling

Mixed Reality

Neural Rendering

Neural Relighting | 18 Oct 2019

Noise Synthesis

Procedural Modeling

Protein Folding

Reinforcement Learning

Relighting

Neural Relighting | 18 Oct 2019

Rendering

Sampling

Simulation

Terrain Generation

Video Games

Game Capture | 28 Sep 2018

Vulkan