Juan Raúl Padrón Griffe

Epale! I am PhD candidate at the University of Zaragoza as a member of the PRIME Network with the Graphics and Imaging Lab. My PhD thesis focus on developing theory and methods for efficient rendering of volumetric heterogeneous appearances and it is being supervised by Prof. Adrian Jarabo. Previously, I obtained my Bachelor degree in Computer Science (2015) at the Central University of Venezuela. Later, I received my Master degree in Informatics (2020) at the Technical University of Munich. During my Master studies I focused mostly on the Computer Graphics and Vision subjects, where I was fortunate enough to be advised by Prof. Matthias Niessner and Dr. Justus Thies at the Visual Computing lab to research on 3D Scanning and Neural Rendering.

I am really enthusiastic about the intersection of realistic image synthesis, graphics-based vision and machine learning for the digital acquisition, representation and understanding of the visual world. In particular, I am interested on pushing the state of the art on physically-based rendering, neural rendering and inverse rendering. I also find really interesting other research areas from the Graphics and Imaging Lab such as Human Perception and Transient Imaging.


Tags in Blog

3D Reconstruction

Architectural Informatics

Data Capture

Game Capture | 28 Sep 2018


Mixed Reality

Neural Rendering

Neural Relighting | 18 Oct 2019

Noise Synthesis

Procedural Modeling

Protein Folding

Reinforcement Learning


Neural Relighting | 18 Oct 2019


Terrain Generation

Video Games

Game Capture | 28 Sep 2018